Pools
From ADOM Wiki
Drinking from Pools
When you drink from a pool there is a roll for 52 possible effects. The first two effects listed (pool dries up and writhing with snakes) are much more common than the rest of the effects and have a 8/52 and 5/52 chance, respectively. The other effects (the 'Number' column) each have a 1/52 chance.
For the vast majority of the intrinsics, you lose them if you have them and gain them if you don't. This makes pools much nicer for characters without many intrinsics already.
You have a 1/104 chance to receive a wish (as long as you're not doomed).
The pool inside the Stone Circle always corrupts you by 10d100 in addition to the normal effect.
Number | Requirements | Messages | Effects |
1-8 (8/52) | Nothing happens. The pool suddenly dries up. | Pool vanishes | |
9-13 (5/52) | The water is suddenly writhing with snakes! You hear hissing sounds. |
4d3 Hostile water snakes spawned | |
14 | You feel slightly strengthened. | Trains Strength 3d400 | |
15 | You feel exhausted. | Trains Strength -10d1000 | |
16 | Suddenly you are gone. You feel translucent. You feel on air. |
+TempInvisibility 10d10 | |
17 | You suddenly are visible again. You feel observed. Your outfit suddenly looks much cleaner. |
-Invisibility, -TempInvisibility | |
18 | Suddenly your ears start to bleed! | Bleeding starts - 1d4 effects | |
19 | Wow! Pure beer! | Become drunk +3d3 | |
20 | Great! Pure dwarven ale! | Become drunk +3d5 | |
21 | You slip and fall in! | Water damage | |
22 | You feel corrupted! | Corrupts (DangerLevel)d30 | |
23 | Bah! This liquid is extremely filthy! | Sickens 1d1000 | |
24 | You age! | Age increased by 4d6 | |
25a | No UnnaturalAging | You suddenly remember your early youth. | No effect |
25b | Have UnnaturalAging | You feel younger! | UnnaturalAging reduced by 4d6 |
26a | Are bleeding | Your wounds no longer bleed. | Bleeding stops |
26b | Not bleeding | Your blood seems to cool down. | No effect |
27a | Not +Doomed 1/2 Chance |
What do you wish for? | You get a wish! |
27b | Have +Doomed or 1/2 Chance |
You feel very very bad. | +Doomed |
28b | HP not at max | You feel much better. | Healed 6d8 |
28b | HP at max | Nothing happens. | No effect |
29a | Not +PoisonResistance Not Lvl40 Assassin |
Urgh! Poison! | Poisons 1d6Da_2d10Fr |
29b | Have +PoisonResistance or Lvl40 Assassin |
The water tastes bitter. | No effect |
30a | 1/9 Chance for each message | Your muscles soften. | -1 Strength |
30b | Thinking seems to get tougher. | -1 Learning | |
30c | You feel soft-hearted. | -1 Willpower | |
30d | You are getting shaky. | -1 Dexterity | |
30e | It seems that you are getting a cold. | -1 Toughness | |
30f | You feel reserved. | -1 Charisma | |
30g | You are growing a wart. | -1 Appearance | |
30h | You are getting out of touch with everything. | -1 Mana | |
30i | You seem to get less perceptive. | -1 Perception | |
31a | 1/9 Chance for each message | Your muscles feel stronger. | +1 Strength |
31b | You feel studious. | +1 Learning | |
31c | Your will seems inflexible. | +1 Willpower | |
31d | Your movements are getting swifter. | +1 Dexterity | |
31e | Your health increases. | +1 Toughness | |
31f | You feel very self-confident. | +1 Charisma | |
31g | Your looks improve. | +1 Appearance | |
31h | You feel more in touch with the world. | +1 Mana | |
31i | Your senses sharpen. | +1 Perception | |
32a | No room around you | The pool bubbles. | No effect |
32b | DangerLevel >= 9 | Suddenly a water elemental rises from the pool! You suddenly hear roaring waves! |
Hostile water elemental, Water damage |
32c | DangerLevel < 9 | Lots of vipers burst out of the pool. You suddenly hear many hissing sounds! While you drink small waves seem to ripple the otherwise calm surface of the pool. |
3d4 Hostile vipers, Water damage |
33a | Not +FireResistance | You feel cool. | +FireResistance |
33b | Have +FireResistance | You sweat. | -FireResistance |
34a | Not +PoisonResistance | Your digestion calms down. | +PoisonResistance |
34b | Have +PoisonResistance | Your stomach stings painfully. | -PoisonResistance |
35a | Not +ColdResistance | You feel hot-headed. | +ColdResistance |
35b | Have +ColdResistance | You shiver. | -ColdResistance |
36a | Not +AcidResistance | You swallow hard. | +AcidResistance |
36b | Have +AcidResistance | You taste bitter bile in your mouth. | -AcidResistance |
37a | Not +SleepResistance | You feel totally awake. | +SleepResistance |
37b | Have +SleepResistance | You feel tired. | -SleepResistance |
38a | Not +PetrificationResistance | You feel flexible. | +PetrificationResistance |
38b | Have +PetrificationResistance | You feel gnarly. | -PetrificationResistance |
39a | Not +StunResistance | You feel very controlled. | +StunResistance |
39b | Have +StunResistance | You feel shaken. | -StunResistance |
40a | Not +DeathRayResistance | You feel bold at the thought of danger. | +DeathRayResistance |
40b | Have +DeathRayResistance | You feel like an endangered species. | -DeathRayResistance |
41a | Not +ShockResistance | You hear a voice calling you "Iceberg". | +ShockResistance |
41a | Have +ShockResistance | You feel shocked. | -ShockResistance |
42a | Not +PetrificationResistance Not +ParalyzationResistance |
You are moved by the sheer pleasure of this sip of fluid. | +ParalyzationResistance |
42b | Have +PetrificationResistance or +ParalyzationResistance |
You feel inflexible. | -PetrificationResistance, -ParalyzationResistance |
43a | Not +Invisibility | You suddenly are gone. You feel dizzy for some seconds. |
+Invisibility |
43b | Have +Invisibility | You suddenly can see yourself. No effect... as far as you notice. |
-Invisibility |
44a | Not +SeeInvisible | Your eyes tingle for a second. | +SeeInvisible |
44b | Have +SeeInvisible | Your eyes sting for a second. | -SeeInvisible |
45a | Not +TeleportControl | You suddenly feel like jumping around. | +TeleportControl |
45b | Have +TeleportControl | You suddenly hate the thought of jumping around. | -TeleportControl |
46a | Not +Teleportitis | You feel jumpy. | +Teleportitis |
46b | Have +Teleportitis | You feel steady. | -Teleportitis |
47a | Not +Luck | You feel lucky. | +Luck |
47b | Have +Luck | You feel cheated. | -Luck |
48a | Not +FateSmiles | You feel very lucky. | +FateSmiles |
48b | Have +FateSmiles | You feel very bad off. | -FateSmiles |
49a | Not +Cursed | You sense trouble. | +Cursed |
49b | Have +Cursed | You feel relieved. | -Cursed |
50a | Not +Doomed | You become depressive. | +Doomed |
50b | Have +Doomed | You feel elated. | -Doomed |
51a | Not +Cursed | You start a trip on the road to nowhere. | +Cursed |
51b | Have +Cursed | You continue the trip on the road to nowhere. | +Doomed |
51c | Impossible; checks for a nonexistent intrinsic | You finish a part of the trip on the road to nowhere. | Equipment is randomly scattered around the level; 1/10 chance non-artifacts are destroyed |
52a | Are female Are deaf |
A small frog pops up. The frog longingly watches you. | No effect |
52b | Are male Are deaf |
A small frog pops up. The frog explodes in a small fireball! | 10d6 damage |
52c | Are male | A small frog pops up. "Ye are the boring kind, aren't ye?" | No effect |
52d | Are female | A small frog pops up. "Well met, beautiful princess." | Receive a golden ball (the frog quest can be done without ever drinking from a pool) |
52e | Tile not visible | A gush of water hits you! | Water damage |